This is a short video featuring one of the two modes of breaking down the walls that avoid marine species to move freely. This is one of the features that will be included in “Save the seas”, the new scenario for Math Classroom Challenge V.1.80.
We’re working hard to finish the scenario for the next August 15. Thank you for your interest!
This is an image of the tests we are doing on the behaviour of the whales when we release them, so that they can return to the open sea. Soon we will show a short video explaining the mechanics of the game, where the player will clean the seas to save the whales and dolphins, as well as the removal of walls that impede the normal migratory flow of marine species.
Important: we have now the updated manual for Math Classroom Challenge here, that includes version 1.85 “Save the seas”. Thank you!
Save the seas tutorial.
Welcome to the Math Classroom Challenge. This is the official site of the 3D math game for Windows, and soon also for XBox One.
Math Classroom Challenge can currently be found in Steam, and is available to be enjoyed on a standard monitor, in HTC Vive, or in Oculus Rift. It is compatible with SteamVR and Oculus’ own system.
The previous version was 1.70, with the number-eating Sam bird, and we have already uploaded version 1.80, “Save the seas”, which has a very different gameplay than the other scenarios.
- The manual can be read here.
- The Steam page can be found here.
- If you want to contact us you can do it here.
Thank you for your interest!