More news coming fresh from the Math World for kids and youth! Math Classroom Challenge iOS version has been totally upgraded with two new stages, making them three! With it’s the same as the PC/Mac version! Now you have:
- Winter math: Summer is being hard? Go to a winter math world to enjoy math with your children.
- Seaside math: if you prefer the sun, Seaside math can give you an opportunity of learning math while getting a bath in the sea. What’s hiding far in the ocean?…
- Math & rocks: now we get serious. Go to the Moon to solve math, but also find the best moon rocks to get the Helium to make the fusion reactors work on Earth. Remember: fusion reactors are not fission reactors. They’re clean and efficient. They’re the future of humanity.
Everything packed in a new compilation with better resources, now the game is smoother and cleaner.
Thank you for believing that math can be funny and enjoyable!
Would you like to transform your city in a math school? Now you can with the new version of Math Street Challenge. Completely rewritten and recompiled from scratch, Math Street Challenge allows to transform any place in a math school, anywhere, anytime.
By using Augmented Reality, children can enjoy solving math problems in their homes, schools, beach, wherever they want. They can record their work and show them to other children to demonstrate that math can be funny and enjoyable.
Math Street Challenge is now available at the App Store. Thank you!
We’re happy to inform that Math Classroom Challenge is now at the Mac App Store!
“Stellar Sphere” is a sports and action game, mainly set in space and in zero gravity. The rules of this game are tremendously simple: you must move with your ship through an area, look for a sphere, capture it, and throw it over the wormhole that is active. That’s all.
There’s just one small detail, though: as you proceed with the scoring and the twenty-four levels, plus the infinite level, you’ll have to deal with different hordes of enemies who will try to turn you to ashes. Thank you!
We’re happy to inform that Math Classroom Challenge has been enhanced for the Xbox One, being the most important element the inclusion of DirectX 12, the new API for intensive graphics by Microsoft.
Math Classroom Challenge is again reworked to update its features on the Xbox One. We wanted to enhance the performance of the game, and we have been working on it. Something important has contributed to this: DirectX 12 on Xbox One. The game now makes better use of the memory, and that allows a game running better than never. And we are committed to enhanced the game even more.
The new version 2.0 is now on the Xbox Store. We explain all this in detail here.
Math Classroom Challenge Teddy Bear edition is here!
This new version of Math Classroom Challenge for Windows & Xbox One adds the Teddy Bear. He will fall from the sky in the Winter and Summer areas, and will give points to the player if water is thrown to him. But remember: you must finish the math before time ends!
Now available on Steam, Windows 10 and Xbox.
Have a nice math day!
We have recorded a video explaining what is Math Classroom Challenge, and algo written some info (english/spanish).
Continue reading “What is Math Combat Challenge?”
We have included some minor fixes in version 1.87A of Math Classroom Challenge, being the most important the new behavior of speedboats.
But we’ve also included a new element: “Water polluted”. Every time the player throws “math energy” to clean the plastics, the water gets polluted. So a new objective in the game is to avoid pollute the water too much. To achieve that, use the hose the minimum possible. That way you won’t pollute the water too much. It’s up to you again how to use this feature.
Like everything else in the game you have the last choice. But we think it will be a good idea to save the seas from our own pollution when cleaning up plastics.
We have also included a new post in IndieDB talking about all this if you want to get more info.
Have a nice day saving whales and dolphins!
Math Classroom Challenge version 1.87 has now been released. This version, among other things, adds the “Speedboats”. They will appear randomly and from time to time carrying some plastics. It’s our mission to throw “Math energy” to the plastics to dissolve them. This will give points and new “Math Energy”.
Pursuit the speedboat with the helo (or with the drone, but this usually won’t work) and try to aim to the plastics that the speedboat is carrying.
As usual, cleaning these speedboats is not mandatory. The only critical operation is to clean the white dots with plastics marked on the radar. But are you going to leave that speedboats alone?
Be careful when you’re moving between points, speedboats like to complicate your journey.
We have also solved some minor problems and glitches with the game. Thank you!
Spanish version here.
This Saturday 25th we present the final version of “Save the seas” in Steam, the new scenario of “Math Classroom Challenge“. Although the game is basically mathematics, in this scenario they play a secondary role, the main element being a fundamental message: the seas are our friends, and marine life our ally. We must take care of the seas and marine life, because our very existence depends on it.
Today, the seas are brutally depleted. Fishing is necessary, it is true, but it must be done in an organised and sustainable way. We cannot ignore that, by destroying the sea, we are destroying the future of life on Earth. We must understand that protecting the sea must be an absolute priority from any point of view.
That’s why we created “Save the seas”. Because we want to make the public aware of the importance of the seas for our existence. Some might say we’re driven by an economic motive. It’s not like that. And that proves that the price of the game is not a priority for us. We hope to cover expenses of course. But the goal is to convey a message of hope to all humanity: we can save the seas and oceans of the Earth.
To this end, the game poses several challenges, the main one being the cleanliness of the plastics. These materials accumulate in the sea, creating gigantic islands, destroying all forms of life and ecosystems. The game aims to teach people how to clean up the seas, but above all, to learn that we must act, and we must act now, to save the seas of our planet.
We want to create more scenarios like this. And we want to create an ecological awareness, with games that are not only educational, but also teach people to respect life and care for our world. That’s our dream. We hope to be able to carry it out. Thank you very much.