Save the seas version 1.87A with “Water polluted”

We have included some minor fixes in version 1.87A of Math Classroom Challenge, being the most important the new behavior of speedboats.

But we’ve also included a new element: “Water polluted”. Every time the player throws “math energy” to clean the plastics, the water gets polluted. So a new objective in the game is to avoid pollute the water too much. To achieve that, use the hose the minimum possible. That way you won’t pollute the water too much. It’s up to you again how to use this feature.

Like everything else in the game you have the last choice. But we think it will be a good idea to save the seas from our own pollution when cleaning up plastics.

We have also included a new post in IndieDB talking about all this if you want to get more info.

Have a nice day saving whales and dolphins!


“Save the seas” final version released

We’re happy to inform that the release version of “Save the seas” is now online for download. This is the new scenario for “Math Classroom Challenge”.

In this version we have added some important elements to the scenario. Now when breaking down the walls, debris and plastics will appear It’s up to you to clean that plastics, but it will give you more points. Besides, more whales and dolphins will be freed.

“M” will turn on/off music. “U” will clear the HUD.

There are also a new yellow dot, that indicates plastic that contains life inside. If you clean that plastic, marine life will be freed from inside.

Now the first white dot will appear randomly, not only in front of the player. Just the initial games will do this. The helo can fly higher.

The game will generate more freed whales and dolphins when cleaning the seas and breaking down the walls.

Some minor tweaks have been added to the game. And we’re working with the next version: underwater operations. Thank you for your support!”


Math Classroom Challenge 25% off

We are happy to inform that Math Classroom Challenge now is 25% off on Steam. This offer will be available until next August 27. And remember that next August 24 we’ll be transmitting a stream of the new scenario “Save the seas” at 19:00 GMT+2 (Paris time) with the user peter_kratky.

Save the seas final release will be available next August 25. Thank you!


Math Classroom Challenge 1.85: the airplane

In version 1.85 we have added an airplane to the “Save the seas” scenario. This airplane throws plastics to the sea. The radar indicates the presence of the airplane with a black spot. These plastics are indicated by a red spot.

Collecting the plastics dropped by the airplane gives more points than the standard plastics, but you must finish the standard plastics indicated with a buoy and a white dot in the radar in order to finish the game.

We have also solved some minor glitches, and added some enhancements to the game. Thank you!

The black dot (radar) indicates the airplane, the red dot indicates the plastics thrown by the airplane

Breaking the walls in Save the seas

This is a short video featuring one of the two modes of breaking down the walls that avoid marine species to move freely. This is one of the features that will be included in “Save the seas”, the new scenario for Math Classroom Challenge V.1.80.

We’re working hard to finish the scenario for the next August 15. Thank you for your interest!

Whale freed, a test for version 1.80

This is an image of the tests we are doing on the behaviour of the whales when we release them, so that they can return to the open sea. Soon we will show a short video explaining the mechanics of the game, where the player will clean the seas to save the whales and dolphins, as well as the removal of walls that impede the normal migratory flow of marine species.